Medical students’ evaluation by serious game in the era of Covid-19 infection
##plugins.themes.academic_pro.article.main##
Abstract
Introduction: Simulation using serious games (SG) has emerged in the field of training and assessment of medical students.
Aim: to compare the results of medical students’ evaluation by virtual simulation using online SG and clinical case-based multiple-choice questions (MCQ), and to assess the degree of satisfaction with these two evaluation methods.
Methods : Medical students from the same level of study participated in this study. SG group had an evaluation by SG dealing with “diagnosis and management of ST-segment elevation myocardial infarction (STEMI). MCQ group was evaluated by clinical case-based MCQ having the same topic as SG group. Results of the two groups were compared. A satisfaction questionnaire was filled out by the two groups. The satisfaction degree was compared between the two groups.
Results: A total of 64 medical students (G1:31 and G2: 33) were enrolled. Thirty learners (96.8%) in SG group obtained a total score ≥ 50% versus 69.7% in clinical case-based MCQ group (p = 0.004). The full score was obtained by three learners in SG group; however, no student scored 100% in clinical case-based MCQ group (p = 0.027). Medical evaluation using SG was reported to be more innovative, fun, and realistic compared to evaluation by clinical case-based MCQ.
Conclusion: Simulation by SG could be an innovative and effective method in evaluating medical students.
Keywords:
Medical student, evaluation , simulation##plugins.themes.academic_pro.article.details##
![Creative Commons License](http://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png)
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
References
- Maherzi A, Ladner J, De Rouffignac S, Boelen C, Sylla C, Gresenguet G et al, COVID-19: The challenge of social accountability of Faculties of Medicine, Pédagogie Médicale 21, 195-198,
- Dedeilia A, Sotiropoulos MG, Hanrahan JG, Janga D, Dedeilias P, Sideris M, Medical and Surgical Education Challenges and Innovations in the COVID-19 Era: A Systematic Review, In Vivo, 2020;34 (3 Suppl):1603-1611
- Ferrel MN, Ryan JJ,The Impact of COVID-19 on Medical Education, Cureus, 2020;12(3)
- Platts D, Burrows M, Medical student evaluation of measuring engagement in clinical learning, Educ Prim Care, 2018;29:122
- Yang J, Jomaa D, Islam O, Mussari B, Laverty C, Kwan BYM Competency-Based Medical Education in Radiology: A Survey of Medical Student Perceptions, Can Assoc Radiol J, 2021;72:352-358
- Fernandez A, Chen V, Quan J, Martinez A, Flowers L, Aronson L, Evaluation of a Medical Student Research and Career Development Program to Increase Diversity in Academic Medicine, Acad Med, 2019;94:1220-1228
- Herrero JI, Lucena F, Quiroga J. Randomized study showing the benefit of medical study writing multiple choice questions on their learning, BMC Med Educ, 2019 31;19:42,
- Offiah G, Ekpotu LP, Murphy S, Kane D, Gordon A, O'Sullivan M et al, Evaluation of medical student retention of clinical skills following simulation training, BMC Med Educ, 2019 16;19:263.
- https://www.medicactiv.com/fr/creer-un-simulateur/
- Yolton R, deCalesta D, Pacific's experience with Web-based instruction: bats in the belfry or Webs in the classroom? Optometry 2000 ;71:20-28.
- Gordon J, Oriol N, Cooper J, Bringing good teaching cases “to life”: a simulator-based medical education service, Acad Med Jan 2004;79:23-27
- Palmer EJ, Devitt PG, Assessment of higher order cognitive skills in undergraduate education: modified essay or multiple choice questions? Research paper, BMC Med Educ 2007 28;7:49
- Scalese RJ, Obeso VT, Issenberg SB, Simulation technology for skills training and competency assessment in medical education, J Gen Intern Med 2008;23(Suppl 1):46-49,
- Scouller K, The influence of assessment method on students' learning approaches: multiple choice question examination versus assignment essay, Higher Education 1998;35:453-472,
- Johnsen HM, Fossum M, Vivekananda-Schmidt P, Fruhling A, Slettebø Å, Teaching clinical reasoning and decision-making skills to nursing students: design, development, and usability evaluation of a serious game, Int J Med Inform 2016;94:39-48,
- Virvou M, Katsionis G, Manos K, Combining software games with education: evaluation of its educational effectiveness, J Educ Techno Soc 2006;8:54-65
- Gorbanev I, Agudelo-Londoño S, González RA, Cortes A, Pomares A, Delgadillo V et al, A systematic review of serious games in medical education: quality of evidence and pedagogical strategy, Med Educ Online, 2018;23:1438718
- Solymos O, O'Kelly P, Walshe CM, Pilot study comparing simulation-based and didactic lecture-based critical care teaching for final-year medical students, BMC Anesthesiol 2015;15:153
- Adjedj J, Ducrocq G, Bouleti C, Reinhart L, Fabbro E, Elbez Y et al, Medical Student Evaluation With a Serious Game Compared to Multiple Choice Questions Assessment,
- JMIR Serious Games, 2017;5:e11,
- Wahlgren C, Edelbring S, Fors U, Hindbeck H, Ståhle M, Evaluation of an interactive case simulation system in dermatology and venereology for medical students, BMC Med Educ 2006;6:40
- Agudelo-Londoño S, Gorbanev I, Delgadillo V, Muñoz Ó, Cortes A, González RA, et al, Development and Evaluation of a Serious Game for Teaching ICD-10 Diagnosis Coding to Medical Students, Games Health J, 2019;8:349-356
- Drummond D, Tesniere A, Hadchouel A, Design and development of a simulation game for parents of preschool children with asthma: an evidence-based approach, European Respiratory Journal 2018 52: PA5445
- Fonteneau T, Billion E, Abdoul C, Le S, Hadchouel A, Drummond D. Simulation Game Versus Multiple Choice Questionnaire to Assess the Clinical Competence of Medical Students: Prospective Sequential Trial. J Med Internet Res. 2020;22:e23254.
- Hannig A, Kuth N, Özman M, Jonas S, Spreckelsen C. eMedOffice: a web-based collaborative serious game for teaching optimal design of a medical practice. BMC Med Educ. 2012;12:104.
- Benda NC, Kellogg KM, Hoffman DJ, Fairbanks RJ, Auguste T. Lessons Learned From an Evaluation of Serious Gaming as an Alternative to Mannequin-Based Simulation Technology: Randomized Controlled Trial. JMIR Serious Games. 2020;8:e21123.